Tagged with rpgs

thoughts on legend of grimrock

Legend of Grimrock came out today, long-awaited nerd holy grail, a throwback to “old-school” rpg days of making maps with graph paper, the days of Wizardry and Ultima Underworld, etc, running around in first person through mazes getting loot and surviving the horrible monsters that live underground. And like anything with intense games culture focus, I wanted to see if the gameplay actually held up under the hype.

I like that the non-human races (minotaur, insectoid, lizardperson) are suitably inhuman. Monstrosity is good–fuck games with elves and dwarves. Also no anthropomorphic boobs, a nice lack of fanservice.

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Table Generation Table

TABLE TYPE ATTACK TYPE NUMBER OF LEGS TREASURE TYPE
jeweled laden with poisoned food but looks very delicious 4 the table was full of gemstones!
mahogany guarded by one thousand monsters 3 someone concealed a telescope in one of the legs
not so good a bit wobbly 1 no treasure, just an ordinary table after all
steampunk carries gun 2 and a dread wind props up the other half the table is a lost princess who promises you a land and title. Still looks like a table.
ambulatory the moment you touch it, the table inclines, causing food to slide off calamitously critical hit! one of your party members reckons you can sell it for scrap, make about 50 cents, ah reckon
best kind the table bursts into flames, then runs at you screaming horrifying countless spider legs, the table chases after you! the table actually makes you lose money by an unknown means
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